I wish there was more! If losing in a zone gave a different scene than passing a zone, or if there were more zones, or if att the end there was a full pin-up, it'd be far more satisfying.
Maybe if the gameplay were a little harder too. But a fun way to pass an hour.
Each tile shows the number of adjacent tiles that have an enemy on them. If a tile shows a 0 then you know none of the adjacent ones have an enemy on them. Using the numbers, its usually possible to know where to prod, but occasionally you might need to guess.
My main complaint I have is I can't see the number of the tile I'm standing on. It's headache-inducing to die to something that could have been avoided if I could see the number of the tile.
Very nice pixel scene, but this is H game anyway - so it would be better to give "save" at altar for cost or something. idk how many floors and H scenes are in this game, but it's pretty hard to collect all H scenes.
Great work with the game. On normal difficulty there are no situations where you need to leave it to luck to find the monster tiles (at least in my playthrough there weren't). Playing and clearing Minesweeper on Expert difficulty taught me everything I needed to know to play this comfortably. If there's one thing I'd change it's the fact that the version of the scenes where the Sorceress speaks can only be accessed randomly and after going through the game from the start. It'd be great if either that version was available in the gallery or the player would be able to choose which stage to play or there was a simple save state system.
i keep pausing and accidentally going to the main menu. i've lost twice at over level 20 because of it. I would greatly appreciate the ability to resume the last game if it wasn't actually lost
I can't say I agree. The fact that the player tile doesn't show the number is also a part of the challenge. You need to think on which tile you want to finish for it to be the least problematic for future moves.
The game is really good, and shows a lot of potential. It might help make the game better if you could return to tiles you have already revealed, both to allow us to see the last revealed tile and to make it easier to unlock scenes
The layouts are borderline impossible and have way too much luck considering you can't see the tile you just unlocked and you frequently start with a dumb luck choice where you might take damage with 0 control. This shouldn't be minesweeper if you can't use basic strategy
Great game! I'd really like it if the gallery allowed for playing the text that accompanies each animation; that way the player doesn't have to lose to each enemy to see the actual game over (especially since it is random which enemy type gets the final blow and you have to restart all the way from the beginning each time).
Haha, i actually find my own writting to be super corny. And didn't think people would enjoy it. Thats why i didn't bother to include it in the gallery. Thanks glad u enjoyed it
That is intentional and makes players focus a little on how to reveal tiles and plan ahead. But i can understand players not enjoying that gimmick. Thanks for the feedback
fun concept, but as everyone else is pointing out, it would be nice to be able to move the character away to see the tile, because in some situations you are standing in a 50/50 situation because you dont know what you are standing on
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How does the Gallery work? I got captured by the spider but it didnt unlock in the Gallery.
You unlock the animation for each enemy after you get past its set of floors to the upgrade station
Ohhh ok, thx man.
I wish there was more! If losing in a zone gave a different scene than passing a zone, or if there were more zones, or if att the end there was a full pin-up, it'd be far more satisfying.
Maybe if the gameplay were a little harder too. But a fun way to pass an hour.
Can there be a cheat shortcut because I dont know how to play Minesweeper game
Each tile shows the number of adjacent tiles that have an enemy on them. If a tile shows a 0 then you know none of the adjacent ones have an enemy on them. Using the numbers, its usually possible to know where to prod, but occasionally you might need to guess.
omg thx so much I got past spider lvl.
How do I get the head out of the way? I can't see the number for any tile I click on until I click on a new tile, and that is too inefficient.
My main complaint I have is I can't see the number of the tile I'm standing on. It's headache-inducing to die to something that could have been avoided if I could see the number of the tile.
This exactly. I was on one heart and I couldnt see the number i was standing on so i took a wild guess. That wild guess cost me a game.
Very nice pixel scene, but this is H game anyway - so it would be better to give "save" at altar for cost or something. idk how many floors and H scenes are in this game, but it's pretty hard to collect all H scenes.
Oh, for addition : it would be nice to skip first 4 floors - as tutorial.
Oh, Thanks for reply. I've tried to die to all enemies but actually not necessary though. Game is awesome anyway
exquisite
Plz do it in android
I don't know how to play minesweeper games, can anybody help me out?
Great work with the game. On normal difficulty there are no situations where you need to leave it to luck to find the monster tiles (at least in my playthrough there weren't). Playing and clearing Minesweeper on Expert difficulty taught me everything I needed to know to play this comfortably. If there's one thing I'd change it's the fact that the version of the scenes where the Sorceress speaks can only be accessed randomly and after going through the game from the start. It'd be great if either that version was available in the gallery or the player would be able to choose which stage to play or there was a simple save state system.
just found out you can change the difficulty at the title screen. FUCK
this game is agony, i looked up tips on minesweeper for this and i still suck ass. is there any tips or strategies for this
time to die on floor 8 for the 100th time because its up to rng aaaaaagaaaaaaain.......nice pixel art though
Forgot it was a porn game until I won and unlocked the gallery
This game is pushing up a Trojan report upon download. Win32/ulthar
i keep pausing and accidentally going to the main menu. i've lost twice at over level 20 because of it. I would greatly appreciate the ability to resume the last game if it wasn't actually lost
I have found out i'm one of the world worst Minesweeper, it's giving me blue balls since all I can see is the fucking wolf
not sure if knowing the tile under the character will make any difference for me in even progressing...
Make your character transparent so we can see the tile below us
seperate the tutorial from the main floors please.
I second this. If I can't see what number I'm on, I can't make accurate moves at times, especially when they add in the hazards like slime.
i agree. theres already a bunch of hazards, why am i a hazard to myself
I can't say I agree. The fact that the player tile doesn't show the number is also a part of the challenge. You need to think on which tile you want to finish for it to be the least problematic for future moves.
The game is really good, and shows a lot of potential. It might help make the game better if you could return to tiles you have already revealed, both to allow us to see the last revealed tile and to make it easier to unlock scenes
The layouts are borderline impossible and have way too much luck considering you can't see the tile you just unlocked and you frequently start with a dumb luck choice where you might take damage with 0 control. This shouldn't be minesweeper if you can't use basic strategy
Great game! I'd really like it if the gallery allowed for playing the text that accompanies each animation; that way the player doesn't have to lose to each enemy to see the actual game over (especially since it is random which enemy type gets the final blow and you have to restart all the way from the beginning each time).
Haha, i actually find my own writting to be super corny. And didn't think people would enjoy it. Thats why i didn't bother to include it in the gallery. Thanks glad u enjoyed it
It's a little corny, but that's kind of how it's supposed to be with Hentai Game Overs that aren't Dark and Evil!
great game
i agree w/ the others that it'll be more nicer to see what tile you on
That is intentional and makes players focus a little on how to reveal tiles and plan ahead. But i can understand players not enjoying that gimmick. Thanks for the feedback
fun concept, but as everyone else is pointing out, it would be nice to be able to move the character away to see the tile, because in some situations you are standing in a 50/50 situation because you dont know what you are standing on
Cool game, really fun. But it would be nice to be able to see the number you're currently on and also have a skip tutorial button.
If I agree, it’s all work and work and insisting on improving and learning, but above all working hard on the games. thanks for commenting
i think my only complaint is that i cant see the number im standing on XD
Babe Wake Up, New Darkred Game Dropped
hope you find this one fun!
Finally my minesweeper skills come in handy, haha! Has a nice difficulty and the animations are good.
Thank you! glad you had fun!
a new game!! can't wait to buy it and play it.
Thank you! I hope you enjoy it!